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Responsibilities
- Utilize 3D texture, modeling, mapping, and other methods to craft visual effects, graphics, and animations.
- Assess 3D arts and make suggestions.
- Meet with designers, clients, and management to discuss and review projects and deadlines.
- Collect feedback from directors, designers, animators, and clients.
- Craft 3D assets to meet artistic guidelines and requirements.
- Draw up storyboards to visualize creative scenes and produce realistic environments for games, movies, and other visual effects animations.
- Responsible for troubleshooting problems that arise while working on a project.
- Develop a deep understanding of project requirements and conceptualizing creative ideas.
- Editing yours and other creations based on reviews and feedback.
- Make spec sheets with accurate information for others to follow.
- Research related topics and references for inspiration for your designs and upcoming projects.
- Conceptualize concepts and processes in order to develop the best course of action.
Requirements
- Degree or certificate in graphic design
- 2+ years of 3D Art experience
- Healthy portfolio of completed works and personal projects
- Good understanding of industry software such as Maya and V-Ray
- Keen attention to detail such as realism, texture, and color
- Creative mindset
- Strong artistic capabilities with color theory, illustration and rendering
- Can brainstorm new ideas on a regular basis and strategizing ways to stand out from the competition
- Phenomenal time management skills
- Good team player
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